AI Insights · Timothy · October 2022
Top 5 Golf Games on Android in South Africa - Q3 2022
A detailed overview of the performance metrics for the top 5 golf games on Android in South Africa during Q3 2022, including weekly downloads, revenue, and active users.
The third quarter of 2022 saw interesting trends in the performance of the top 5 golf games on the Android platform in South Africa. Here's a detailed look at the weekly downloads, revenue, and active users for these games, based on data from Sensor Tower.
Golf Clash - Golfing Simulator by Electronic Arts maintained a consistent presence in the market. Weekly revenue peaked at around $7.1K in the last week of August. Weekly downloads showed a gradual decline from 430 in late July to 269 by the end of September, while weekly active users saw a decrease from 1.3K in late July to just over 1K in the last week of September.
Golf Rival - Multiplayer Game from Zynga experienced varied performance. Weekly revenue achieved its highest point at approximately $2K in the last week of August. Downloads decreased significantly from 583 in early July to 246 by the end of September. Active users, however, showed resilience, with a notable peak at 851 in early August and ending the quarter at 806.
WGT Golf by WGT showed stable performance throughout Q3. Weekly revenue hovered around $1K, peaking at $1.2K in late August. Downloads were strong, starting at 2.9K in early July and maintaining around 2.2K towards the end of September. Active users remained robust, consistently around 24K, with a slight dip to 22.3K in the last week of September.
Ultimate Golf! from Miniclip.com had a mixed quarter. Revenue fluctuated, peaking at $1.4K in late July. Downloads saw a significant spike to 1.5K in mid-July but dropped to 117 by the end of September. Active users also varied, reaching a high of 3.9K in mid-July and falling to 1.8K by the end of the quarter.
Golf King - World Tour by RisingWings showed consistent trends. Weekly revenue peaked at $564 in late August. Downloads started at 620 in late June, peaked at 702 in mid-July, and ended at 482 in the last week of September. Active users remained relatively stable, fluctuating around 2.7K to 3K throughout the quarter.
For more in-depth insights and analytics, visit Sensor Tower.